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I
was born in Lowell, Massachusetts. Lowell is a city with an incredible industrial
past, growing up there fostered in me a fascination with late-nineteenth
century mechanical technology. From an early age, I was enthralled with
mechanics, motion, and the wonders born of fertile, no-nonsense Yankee minds.
For the last twelve years I have been making kinetic interactive objects
inspired by a diverse array of sources. The sources include (among others)
mythology, science, history and American Folk Art. My objects reflect the
sensibilities of a person steeped in practicality who (for better or worse)
ended up learning about things like art history, existentialist philosophy,
and post-structuralist theory. I identify strongly with the idea of the
artist as a kind of Daedalean artist / artisan / shaman. It is my hope that
my works will, in some small way, enrich the viewer and make her/him see
the world as slightly more tragic or laughable (or possibly both at the
same time). |
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